5. Hustling Phase
Clients
1. Clients
Today's roster of customers.
Arriving in order from left to right, each will enter the store with the most appealing talent on offer.
2. Income
An indication of how much money this client will bring.
The higher it is, the more lucrative hustling to this client will be.
3. Target
An indication of the client's preferences.
Clients are more likely to choose talent possessing their preferred traits.
4. Present
An effect that the client will bestow upon the talent hustled to him.
Obedient Gives trait "Obedient".
If the talent already has three traits, one of them will be overwritten.
Crutches Gives trait "Crutches".
If the talent already has three traits, one of them will be overwritten.
LKS↑ Increases Looks (LKS) stat.
TEC↓↓ Decreases Technique (TEC) stat.
5. Start
Begin Hustling.
Hustling
1. Current Client
A customer window-shopping, comparing your offerings with the neighboring stores.
Clients will usually enter the store whose talent has the highest Looks,
but they can also be swayed by talent possessing their target traits.
2. Time Left
The remaining time that the current client will take to decide.
The client will enter a store when this time runs out, or when you click the Skip button.
3. Nayuta's Storefront
Your establishment.
Choose talent strong enough to beat out your rivals and attract clients to your doors.
4. Talent Selection
Choose the talent to have standing outside.
You can also control this with the mouse wheel.
5. Result Prediction
This talent can win against the competition.
This talent is even with the competition.
This talent is weaker than the competition.
6. Flattt Storefront
A rival establishment.
7. Shinonome Clan Storefront
A rival establishment.
8. Items
You can use items to turn the hustle to your advantage.
Hustling Results
Communication
Hustling earnings are based on the talent's TEC stat and the client's income.
Communication is an indicator of the client's satisfaction: Great, Good, or Poor.
When hustling broken talent, you will not make much money regardless.
Status Changes
After hustling, the talent's LKS and MEN stats will decrease, while TEC will increase.
Presents from clients can also increase stats, either with direct bonuses like "LKS↑",
or with sweeping alterations from trait changes.
Condition Changes
Hustling will sometimes induce changes to a talent's condition.
⇒ Talent Condition