5. Hustling Phase

Clients

Clients
1. Clients

Today's roster of customers.
Arriving in order from left to right, each will enter the store with the most appealing talent on offer.

2. Income

An indication of how much money this client will bring.
The higher it is, the more lucrative hustling to this client will be.

3. Target

An indication of the client's preferences.
Clients are more likely to choose talent possessing their preferred traits.

4. Present

An effect that the client will bestow upon the talent hustled to him.

Obedient Gives trait "Obedient".
     If the talent already has three traits, one of them will be overwritten.

Crutches Gives trait "Crutches".
     If the talent already has three traits, one of them will be overwritten.

LKS↑  Increases Looks (LKS) stat.

TEC↓↓ Decreases Technique (TEC) stat.

5. Start

Begin Hustling.

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Hustling

Hustling
1. Current Client

A customer window-shopping, comparing your offerings with the neighboring stores.
Clients will usually enter the store whose talent has the highest Looks,
but they can also be swayed by talent possessing their target traits.

2. Time Left

The remaining time that the current client will take to decide.
The client will enter a store when this time runs out, or when you click the Skip button.

3. Nayuta's Storefront

Your establishment.
Choose talent strong enough to beat out your rivals and attract clients to your doors.

4. Talent Selection

Choose the talent to have standing outside.
You can also control this with the mouse wheel.

5. Result Prediction

 This talent can win against the competition.

 This talent is even with the competition.

 This talent is weaker than the competition.

6. Flattt Storefront

A rival establishment.

7. Shinonome Clan Storefront

A rival establishment.

8. Items

You can use items to turn the hustle to your advantage.

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Hustling Results

Hustling Results
Communication

Hustling earnings are based on the talent's TEC stat and the client's income.
Communication is an indicator of the client's satisfaction: Great, Good, or Poor.
When hustling broken talent, you will not make much money regardless.

Status Changes

After hustling, the talent's LKS and MEN stats will decrease, while TEC will increase.
Presents from clients can also increase stats, either with direct bonuses like "LKS↑",
or with sweeping alterations from trait changes.

Condition Changes

Hustling will sometimes induce changes to a talent's condition.
  ⇒ Talent Condition

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